Dada una lista enlazada de longitud n y longitud de bloque k , gire de manera circular hacia la derecha/izquierda cada bloque por un número d . Si d es positivo, gire hacia la derecha, de lo contrario, gire hacia la izquierda.
Ejemplos:
Input: 1->2->3->4->5->6->7->8->9->NULL, k = 3 d = 1 Output: 3->1->2->6->4->5->9->7->8->NULL Explanation: Here blocks of size 3 are rotated towards right(as d is positive) by 1. Input: 1->2->3->4->5->6->7->8->9->10-> 11->12->13->14->15->NULL, k = 4 d = -1 Output: 2->3->4->1->6->7->8->5->10->11 ->12->9->14->15->13->NULL Explanation: Here, at the end of linked list, remaining nodes are less than k, i.e. only three nodes are left while k is 4. Rotate those 3 nodes also by d.
Requisito previo: Rotar una lista enlazada
La idea es si el valor absoluto de d es mayor que el valor de k, entonces rotar la lista de enlaces d % k veces. Si d es 0, no es necesario rotar la lista enlazada en absoluto.
C
// C program to rotate a linked list // block wise #include <stdio.h> #include <stdlib.h> // Link list node struct Node { int data; struct Node* next; }; // Recursive function to rotate one block struct Node* rotateHelper(struct Node* blockHead, struct Node* blockTail, int d, struct Node** tail, int k) { if (d == 0) return blockHead; // Rotate Clockwise if (d > 0) { struct Node* temp = blockHead; for (int i = 1; temp->next->next && i < k - 1; i++) temp = temp->next; blockTail->next = blockHead; *tail = temp; return rotateHelper(blockTail, temp, d - 1, tail, k); } // Rotate anti-Clockwise if (d < 0) { blockTail->next = blockHead; *tail = blockHead; return rotateHelper(blockHead->next, blockHead, d + 1, tail, k); } } // Function to rotate the linked list // block wise struct Node* rotateByBlocks(struct Node* head, int k, int d) { // If length is 0 or 1 return head if (!head || !head->next) return head; // if degree of rotation is 0, // return head if (d == 0) return head; struct Node* temp = head, *tail = NULL; // Traverse upto last element of // this block int i; for (i = 1; temp->next && i < k; i++) temp = temp->next; // Storing the first node of // next block struct Node* nextBlock = temp->next; // If nodes of this block are less // than k. // Rotate this block also if (i < k) head = rotateHelper(head, temp, d % k, &tail, i); else head = rotateHelper(head, temp, d % k, &tail, k); // Append the new head of next block // to the tail of this block tail->next = rotateByBlocks(nextBlock, k, d % k); // return head of updated Linked List return head; } // UTILITY FUNCTIONS // Function to push a node void push(struct Node** head_ref, int new_data) { struct Node* new_node = new Node; new_node->data = new_data; new_node->next = (*head_ref); (*head_ref) = new_node; } // Function to print linked list void printList(struct Node* node) { while (node != NULL) { printf("%d ", node->data); node = node->next; } } // Driver code int main() { // Start with the empty list struct Node* head = NULL; // Create a list 1->2->3->4->5-> // 6->7->8->9->NULL for (int i = 9; i > 0; i -= 1) push(&head, i); printf("Given linked list "); printList(head); // k is block size and d is number of // rotations in every block. int k = 3, d = 2; head = rotateByBlocks(head, k, d); printf( "Rotated by blocks Linked list "); printList(head); return (0); }
Producción:
Given linked list 1 2 3 4 5 6 7 8 9 Rotated by blocks Linked list 2 3 1 5 6 4 8 9 7
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Artículo escrito por GeeksforGeeks-1 y traducido por Barcelona Geeks. The original can be accessed here. Licence: CCBY-SA