Dados dos rectángulos superpuestos en un plano. Nos dan los puntos inferior izquierdo y superior derecho de los dos rectángulos. Necesitamos encontrar el área total (áreas verde y rosa en el siguiente diagrama).
Ejemplos:
Input : Point l1 = {2, 2}, r1 = {5, 7}; Point l2 = {3, 4}, r2 = {6, 9}; Output :Total Area = 24 Input : Point l1 = {2, 1}, r1 = {5, 5}; Point l2 = {3, 2}, r2 = {5, 7}; Output :Total Area = 16
Preguntado en Juniper
Básicamente sumamos áreas de dos rectángulos. Esto incluye la parte de intersección dos veces, por lo que restamos el área de la parte de intersección.
Total Area = (Area of 1st rectangle + Area of 2nd rectangle) - Area of Intersecting part
Área del Rectángulo = x_distancia * y_distancia
Donde,
distancia_x para el primer rectángulo = abs(l1.x – r1.x)
distancia_y para el primer rectángulo = abs(l1.y – r1.y)
De manera similar, podemos calcular el área del segundo rectángulo.
Para el área de la parte de intersección,
x_distance para el rectángulo de intersección = min(r1.x, r2.x) – max(l1.x, l2.x)
y_distance para el primer rectángulo = min(r1.y, r2.y) – max( l1.y, l2.y)
Si x_distance o y_distance es negativo, entonces los dos rectángulos no se intersecan. En ese caso, el área de superposición es 0.
A continuación se muestra la implementación del enfoque anterior:
C++
// C++ program to find total area of two // overlapping Rectangles #include <bits/stdc++.h> using namespace std; struct Point { int x, y; }; // Returns Total Area of two overlap // rectangles int overlappingArea(Point l1, Point r1, Point l2, Point r2) { // Area of 1st Rectangle int area1 = abs(l1.x - r1.x) * abs(l1.y - r1.y); // Area of 2nd Rectangle int area2 = abs(l2.x - r2.x) * abs(l2.y - r2.y); // Length of intersecting part i.e // start from max(l1.x, l2.x) of // x-coordinate and end at min(r1.x, // r2.x) x-coordinate by subtracting // start from end we get required // lengths int x_dist = min(r1.x, r2.x) - max(l1.x, l2.x); int y_dist = (min(r1.y, r2.y) - max(l1.y, l2.y)); int areaI = 0; if( x_dist > 0 && y_dist > 0 ) { areaI = x_dist * y_dist; } return (area1 + area2 - areaI); } // Driver Code int main() { Point l1 = { 2, 2 }, r1 = { 5, 7 }; Point l2 = { 3, 4 }, r2 = { 6, 9 }; // Function Call cout << overlappingArea(l1, r1, l2, r2); return 0; }
Java
// Java program to find total area of two // overlapping Rectangles class GFG { static class Point { int x, y; public Point(int x, int y) { this.x = x; this.y = y; } }; // Returns Total Area of two overlap // rectangles static int overlappingArea(Point l1, Point r1, Point l2, Point r2) { // Area of 1st Rectangle int area1 = Math.abs(l1.x - r1.x) * Math.abs(l1.y - r1.y); // Area of 2nd Rectangle int area2 = Math.abs(l2.x - r2.x) * Math.abs(l2.y - r2.y); // Length of intersecting part i.e // start from max(l1.x, l2.x) of // x-coordinate and end at min(r1.x, // r2.x) x-coordinate by subtracting // start from end we get required // lengths int x_dist = (Math.min(r1.x, r2.x) - Math.max(l1.x, l2.x); int y_dist = (Math.min(r1.y, r2.y) - Math.max(l1.y, l2.y); int areaI = 0; if( x_dist > 0 && y_dist > 0 ) { areaI = x_dist * y_dist; } return (area1 + area2 - areaI); } // Driver Code public static void main(String[] args) { Point l1 = new Point(2, 2), r1 = new Point(5, 7); Point l2 = new Point(3, 4), r2 = new Point(6, 9); // Function Call System.out.println(overlappingArea(l1, r1, l2, r2)); } } // This code is contributed by PrinciRaj1992
Python3
# Python program to find total area of two # overlapping Rectangles # Returns Total Area of two overlap # rectangles def overlappingArea(l1, r1, l2, r2): x = 0 y = 1 # Area of 1st Rectangle area1 = abs(l1[x] - r1[x]) * abs(l1[y] - r1[y]) # Area of 2nd Rectangle area2 = abs(l2[x] - r2[x]) * abs(l2[y] - r2[y]) ''' Length of intersecting part i.e start from max(l1[x], l2[x]) of x-coordinate and end at min(r1[x], r2[x]) x-coordinate by subtracting start from end we get required lengths ''' x_dist = (min(r1[x], r2[x]) - max(l1[x], l2[x])) y_dist = (min(r1[y], r2[y]) - max(l1[y], l2[y])) areaI = 0 if x_dist > 0 and y_dist > 0: areaI = x_dist * y_dist return (area1 + area2 - areaI) # Driver's Code l1 = [2, 2] r1 = [5, 7] l2 = [3, 4] r2 = [6, 9] # Function call print(overlappingArea(l1, r1, l2, r2)) # This code is contributed by Manisha_Ediga
C#
// C# program to find total area of two // overlapping Rectangles using System; class GFG { public class Point { public int x, y; public Point(int x, int y) { this.x = x; this.y = y; } }; // Returns Total Area of two overlap // rectangles static int overlappingArea(Point l1, Point r1, Point l2, Point r2) { // Area of 1st Rectangle int area1 = Math.Abs(l1.x - r1.x) * Math.Abs(l1.y - r1.y); // Area of 2nd Rectangle int area2 = Math.Abs(l2.x - r2.x) * Math.Abs(l2.y - r2.y); // Length of intersecting part i.e // start from max(l1.x, l2.x) of // x-coordinate and end at min(r1.x, // r2.x) x-coordinate by subtracting // start from end we get required // lengths int x_dist = (Math.Min(r1.x, r2.x) - Math.Max(l1.x, l2.x)); int y_dist = (Math.Min(r1.y, r2.y) - Math.Max(l1.y, l2.y)); int areaI = 0; if (x_dist > 0 && y_dist > 0) { areaI = x_dist * y_dist; } return (area1 + area2 - areaI); } // Driver Code public static void Main(String[] args) { Point l1 = new Point(2, 2), r1 = new Point(5, 7); Point l2 = new Point(3, 4), r2 = new Point(6, 9); // Function Call Console.WriteLine(overlappingArea(l1, r1, l2, r2)); } } // This code is contributed by PrinciRaj1992
Javascript
<script> // Javascript program to find total area of two // overlapping Rectangles // Returns Total Area of two overlap // rectangles function overlappingArea(l1, r1, l2, r2) { let x = 0 let y = 1 // Area of 1st Rectangle let area1 = Math.abs(l1[x] - r1[x]) * Math.abs(l1[y] - r1[y]) // Area of 2nd Rectangle let area2 = Math.abs(l2[x] - r2[x]) * Math.abs(l2[y] - r2[y]) // Length of intersecting part i.e // start from max(l1[x], l2[x]) of // x-coordinate and end at min(r1[x], // r2[x]) x-coordinate by subtracting // start from end we get required // lengths let x_dist = (Math.min(r1[x], r2[x]) - Math.max(l1[x], l2[x])) let y_dist = (Math.min(r1[y], r2[y]) - Math.max(l1[y], l2[y])) let areaI = 0 if (x_dist > 0 && y_dist > 0) areaI = x_dist * y_dist return (area1 + area2 - areaI) } // Driver Code let l1 = [2, 2] let r1 = [5, 7] let l2 = [3, 4] let r2 = [6, 9] // Function call document.write(overlappingArea(l1, r1, l2, r2)) // This code is contributed by jana_sayantan. </script>
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