Dada una array que representa un árbol de tal manera que los índices de la array son valores en los Nodes del árbol y los valores de la array dan el Node principal de ese índice (o Node) en particular. El valor del índice del Node raíz siempre sería -1 ya que no hay un padre para la raíz. Construya la representación vinculada estándar de un árbol binario dado a partir de esta representación dada.
Ejemplos:
Input: parent[] = {1, 5, 5, 2, 2, -1, 3} Output: Inorder Traversal of constructed tree 0 1 5 6 3 2 4 5 / \ 1 2 / / \ 0 3 4 / 6 Index of -1 is 5. So 5 is root. 5 is present at indexes 1 and 2. So 1 and 2 are children of 5. 1 is present at index 0, so 0 is child of 1. 2 is present at indexes 3 and 4. So 3 and 4 are children of 2. 3 is present at index 6, so 6 is child of 3. Input: parent[] = {-1, 0, 0, 1, 1, 3, 5} Output: Inorder Traversal of constructed tree 6 5 3 1 4 0 2 0 / \ 1 2 / \ 3 4 / 5 / 6
Enfoque: Aquí se analiza el enfoque recursivo de este problema .
El siguiente es el enfoque iterativo:
1. Create a map with key as the array index and its value as the node for that index. 2. Start traversing the given parent array. 3. For all elements of the given array: (a) Search the map for the current index. (i) If the current index does not exist in the map: .. Create a node for the current index .. Map the newly created node with its key by m[i]=node (ii) If the key exists in the map: .. it means that the node is already created .. Do nothing (b) If the parent of the current index is -1, it implies it is the root of the tree .. Make root=m[i] Else search for the parent in the map (i) If the parent does not exist: .. Create the parent node. .. Assign the current node as its left child .. Map the parent node(as in Step 3.(a).(i)) (ii) If the parent exists: .. If the left child of the parent does not exist -> Assign the node as its left child .. Else (i.e. right child of the parent does not exist) -> Assign the node as its right child
Este enfoque funciona incluso cuando los Nodes no se dan en orden.
A continuación se muestra la implementación del enfoque anterior:
C++
// C++ implementation of the approach #include <bits/stdc++.h> using namespace std; // A tree node struct Node { int key; struct Node *left, *right; }; // Utility function to create new Node Node* newNode(int key) { Node* temp = new Node; temp->key = key; temp->left = temp->right = NULL; return (temp); } // Utility function to perform // inorder traversal of the tree void inorder(Node* root) { if (root != NULL) { inorder(root->left); cout << root->key << " "; inorder(root->right); } } // Function to construct a Binary Tree from parent array Node* createTree(int parent[], int n) { // A map to keep track of all the nodes created. // Key: node value; Value: Pointer to that Node map<int, Node*> m; Node *root, *temp; int i; // Iterate for all elements of the parent array. for (i = 0; i < n; i++) { // Node i does not exist in the map if (m.find(i) == m.end()) { // Create a new node for the current index temp = newNode(i); // Entry of the node in the map with // key as i and value as temp m[i] = temp; } // If parent is -1 // Current node i is the root // So mark it as the root of the tree if (parent[i] == -1) root = m[i]; // Current node is not root and parent // of that node is not created yet else if (m.find(parent[i]) == m.end()) { // Create the parent temp = newNode(parent[i]); // Assign the node as the // left child of the parent temp->left = m[i]; // Entry of parent in map m[parent[i]] = temp; } // Current node is not root and parent // of that node is already created else { // Left child of the parent doesn't exist if (!m[parent[i]]->left) m[parent[i]]->left = m[i]; // Right child of the parent doesn't exist else m[parent[i]]->right = m[i]; } } return root; } // Driver code int main() { int parent[] = { -1, 0, 0, 1, 1, 3, 5 }; int n = sizeof parent / sizeof parent[0]; Node* root = createTree(parent, n); cout << "Inorder Traversal of constructed tree\n"; inorder(root); return 0; }
Java
// Java implementation of the approach import java.util.*; class GFG { // A tree node static class Node { int key; Node left, right; }; // Utility function to create new Node static Node newNode(int key) { Node temp = new Node(); temp.key = key; temp.left = temp.right = null; return (temp); } // Utility function to perform // inorder traversal of the tree static void inorder(Node root) { if (root != null) { inorder(root.left); System.out.print( root.key + " "); inorder(root.right); } } // Function to construct a Binary Tree from parent array static Node createTree(int parent[], int n) { // A map to keep track of all the nodes created. // Key: node value; Value: Pointer to that Node HashMap<Integer, Node> m=new HashMap<>(); Node root=new Node(), temp=new Node(); int i; // Iterate for all elements of the parent array. for (i = 0; i < n; i++) { // Node i does not exist in the map if (m.get(i) == null) { // Create a new node for the current index temp = newNode(i); // Entry of the node in the map with // key as i and value as temp m.put(i, temp); } // If parent is -1 // Current node i is the root // So mark it as the root of the tree if (parent[i] == -1) root = m.get(i); // Current node is not root and parent // of that node is not created yet else if (m.get(parent[i]) == null) { // Create the parent temp = newNode(parent[i]); // Assign the node as the // left child of the parent temp.left = m.get(i); // Entry of parent in map m.put(parent[i],temp); } // Current node is not root and parent // of that node is already created else { // Left child of the parent doesn't exist if (m.get(parent[i]).left == null) m.get(parent[i]).left = m.get(i); // Right child of the parent doesn't exist else m.get(parent[i]).right = m.get(i); } } return root; } // Driver code public static void main(String args[]) { int parent[] = { -1, 0, 0, 1, 1, 3, 5 }; int n = parent.length; Node root = createTree(parent, n); System.out.print( "Inorder Traversal of constructed tree\n"); inorder(root); } } // This code is contributed by Arnab Kundu
Python3
# Python implementation of the approach # A tree node class Node: def __init__(self): self.key = 0 self.left = None self.right = None # Utility function to create new Node def newNode(key: int) -> Node: temp = Node() temp.key = key temp.left = None temp.right = None return temp # Utility function to perform # inorder traversal of the tree def inorder(root: Node): if root is not None: inorder(root.left) print(root.key, end=" ") inorder(root.right) # Function to construct a Binary Tree from parent array def createTree(parent: list, n: int) -> Node: # A map to keep track of all the nodes created. # Key: node value; Value: Pointer to that Node m = dict() root = Node() # Iterate for all elements of the parent array. for i in range(n): # Node i does not exist in the map if i not in m: # Create a new node for the current index temp = newNode(i) # Entry of the node in the map with # key as i and value as temp m[i] = temp # If parent is -1 # Current node i is the root # So mark it as the root of the tree if parent[i] == -1: root = m[i] # Current node is not root and parent # of that node is not created yet elif parent[i] not in m: # Create the parent temp = newNode(parent[i]) # Assign the node as the # left child of the parent temp.left = m[i] # Entry of parent in map m[parent[i]] = temp # Current node is not root and parent # of that node is already created else: # Left child of the parent doesn't exist if m[parent[i]].left is None: m[parent[i]].left = m[i] # Right child of the parent doesn't exist else: m[parent[i]].right = m[i] return root # Driver Code if __name__ == "__main__": parent = [-1, 0, 0, 1, 1, 3, 5] n = len(parent) root = createTree(parent, n) print("Inorder Traversal of constructed tree") inorder(root) # This code is contributed by # sanjeev2552
C#
// C# implementation of the approach using System; using System.Collections.Generic; class GFG { // A tree node class Node { public int key; public Node left, right; }; // Utility function to create new Node static Node newNode(int key) { Node temp = new Node(); temp.key = key; temp.left = temp.right = null; return (temp); } // Utility function to perform // inorder traversal of the tree static void inorder(Node root) { if (root != null) { inorder(root.left); Console.Write( root.key + " "); inorder(root.right); } } // Function to construct a Binary Tree from parent array static Node createTree(int []parent, int n) { // A map to keep track of all the nodes created. // Key: node value; Value: Pointer to that Node Dictionary<int, Node> m = new Dictionary<int, Node>(); Node root = new Node(), temp = new Node(); int i; // Iterate for all elements of the parent array. for (i = 0; i < n; i++) { // Node i does not exist in the map if (!m.ContainsKey(i)) { // Create a new node for the current index temp = newNode(i); // Entry of the node in the map with // key as i and value as temp m.Add(i, temp); } // If parent is -1 // Current node i is the root // So mark it as the root of the tree if (parent[i] == -1) root = m[i]; // Current node is not root and parent // of that node is not created yet else if (!m.ContainsKey(parent[i])) { // Create the parent temp = newNode(parent[i]); // Assign the node as the // left child of the parent temp.left = m[i]; // Entry of parent in map m.Add(parent[i], temp); } // Current node is not root and parent // of that node is already created else { // Left child of the parent doesn't exist if (m[parent[i]].left == null) m[parent[i]].left = m[i]; // Right child of the parent doesn't exist else m[parent[i]].right = m[i]; } } return root; } // Driver code public static void Main(String []args) { int []parent = { -1, 0, 0, 1, 1, 3, 5 }; int n = parent.Length; Node root = createTree(parent, n); Console.Write("Inorder Traversal of constructed tree\n"); inorder(root); } } // This code is contributed by Rajput-Ji
Javascript
<script> // javascript implementation of the approach // A tree node class Node { constructor(val) { this.key = val; this.left = null; this.right = null; } } // Utility function to create new Node function newNode(key) { var temp = new Node(); temp.key = key; temp.left = temp.right = null; return (temp); } // Utility function to perform // inorder traversal of the tree function inorder(root) { if (root != null) { inorder(root.left); document.write(root.key + " "); inorder(root.right); } } // Function to construct a Binary Tree from parent array function createTree(parent , n) { // A map to keep track of all the nodes created. // Key: node value; Value: Pointer to that Node var m = new Map(); var root = new Node(), temp = new Node(); var i; // Iterate for all elements of the parent array. for (i = 0; i < n; i++) { // Node i does not exist in the map if (m.get(i) == null) { // Create a new node for the current index temp = newNode(i); // Entry of the node in the map with // key as i and value as temp m.set(i, temp); } // If parent is -1 // Current node i is the root // So mark it as the root of the tree if (parent[i] == -1) root = m.get(i); // Current node is not root and parent // of that node is not created yet else if (m.get(parent[i]) == null) { // Create the parent temp = newNode(parent[i]); // Assign the node as the // left child of the parent temp.left = m.get(i); // Entry of parent in map m.set(parent[i], temp); } // Current node is not root and parent // of that node is already created else { // Left child of the parent doesn't exist if (m.get(parent[i]).left == null) m.get(parent[i]).left = m.get(i); // Right child of the parent doesn't exist else m.get(parent[i]).right = m.get(i); } } return root; } // Driver code var parent = [ -1, 0, 0, 1, 1, 3, 5 ]; var n = parent.length; var root = createTree(parent, n); document.write("Inorder Traversal of constructed tree<br/>"); inorder(root); // This code contributed by umadevi9616 </script>
Inorder Traversal of constructed tree 6 5 3 1 4 0 2
Publicación traducida automáticamente
Artículo escrito por sajal10798 y traducido por Barcelona Geeks. The original can be accessed here. Licence: CCBY-SA