Dada una representación de lista de adyacencia de un gráfico , la tarea es convertir la lista de adyacencia dada en una representación de array de adyacencia .
Ejemplos:
Entrada: adjList[] = {{0 –> 1 –> 3}, {1 –> 2}, {2 –> 3}}
Salida:
0 1 0 1
0 0 1 0
0 0 0 1
0 0 0 0Entrada: adjList[] = {{0 –> 1 –> 4}, {1 –> 0 –> 2 –> 3 –> 4}, {2 –> 1 –> 3}, {3 –> 1 –> 2 –> 4}, {4 –> 0 –> 1 –> 3}}
Salida:
0 1 0 0 1
1 0 1 1 1
0 1 0 1 0
0 1 1 0 1
1 1 0 1 0
Lista de adyacencia: se utiliza una array de listas. El tamaño de la array es igual al número de vértices. Deje que la array sea una array []. Una array de entrada[i] representa la lista de vértices adyacentes al i -ésimo vértice.
Array de adyacencia: La array de adyacencia es una array 2D de tamaño V x V donde V es el número de vértices en un gráfico. Sea la array 2D adj[][], una ranura adj[i][j] = 1 indica que hay una arista desde el vértice i hasta el vértice j.
Siga los pasos a continuación para convertir una lista de adyacencia en una array de adyacencia:
- Inicializar una array con 0 s.
- Iterar sobre los vértices en la lista de adyacencia
- Para cada j -ésimo vértice en la lista de adyacencia, recorre sus bordes.
- Para cada vértice i con el que el j -ésimo vértice tiene una arista, establezca mat[i][j] = 1.
A continuación se muestra la implementación del enfoque anterior:
C++
// C++ Program to implement // the above approach #include <bits/stdc++.h> using namespace std; // Function to insert vertices to adjacency list void insert(vector<int> adj[], int u, int v) { // Insert a vertex v to vertex u adj[u].push_back(v); return; } // Function to display adjacency list void printList(vector<int> adj[], int V) { for (int i = 0; i < V; i++) { cout << i; for (auto j : adj[i]) cout << " --> " << j; cout << endl; } cout << endl; } // Function to convert adjacency // list to adjacency matrix vector<vector<int> > convert(vector<int> adj[], int V) { // Initialize a matrix vector<vector<int> > matrix(V, vector<int>(V, 0)); for (int i = 0; i < V; i++) { for (auto j : adj[i]) matrix[i][j] = 1; } return matrix; } // Function to display adjacency matrix void printMatrix(vector<vector<int> > adj, int V) { for (int i = 0; i < V; i++) { for (int j = 0; j < V; j++) { cout << adj[i][j] << " "; } cout << endl; } cout << endl; } // Driver code int main() { int V = 5; vector<int> adjList[V]; // Inserting edges insert(adjList, 0, 1); insert(adjList, 0, 4); insert(adjList, 1, 0); insert(adjList, 1, 2); insert(adjList, 1, 3); insert(adjList, 1, 4); insert(adjList, 2, 1); insert(adjList, 2, 3); insert(adjList, 3, 1); insert(adjList, 3, 2); insert(adjList, 3, 4); insert(adjList, 4, 0); insert(adjList, 4, 1); insert(adjList, 4, 3); // Display adjacency list cout << "Adjacency List: \n"; printList(adjList, V); // Function call which returns // adjacency matrix after conversion vector<vector<int> > adjMatrix = convert(adjList, V); // Display adjacency matrix cout << "Adjacency Matrix: \n"; printMatrix(adjMatrix, V); return 0; }
Java
// Java program to implement // the above approach import java.util.*; class GFG{ // Function to insert vertices to adjacency list static void insert(Vector<Integer> adj[], int u, int v) { // Insert a vertex v to vertex u adj[u].add(v); return; } // Function to display adjacency list static void printList(Vector<Integer> adj[], int V) { for(int i = 0; i < V; i++) { System.out.print(i); for(int j : adj[i]) System.out.print(" --> " + j); System.out.println(); } System.out.println(); } // Function to convert adjacency // list to adjacency matrix static int[][] convert(Vector<Integer> adj[], int V) { // Initialize a matrix int [][]matrix = new int[V][V]; for(int i = 0; i < V; i++) { for(int j : adj[i]) matrix[i][j] = 1; } return matrix; } // Function to display adjacency matrix static void printMatrix(int[][] adj, int V) { for(int i = 0; i < V; i++) { for(int j = 0; j < V; j++) { System.out.print(adj[i][j] + " "); } System.out.println(); } System.out.println(); } // Driver code public static void main(String[] args) { int V = 5; @SuppressWarnings("unchecked") Vector<Integer> []adjList = new Vector[V]; for(int i = 0; i < adjList.length; i++) adjList[i] = new Vector<Integer>(); // Inserting edges insert(adjList, 0, 1); insert(adjList, 0, 4); insert(adjList, 1, 0); insert(adjList, 1, 2); insert(adjList, 1, 3); insert(adjList, 1, 4); insert(adjList, 2, 1); insert(adjList, 2, 3); insert(adjList, 3, 1); insert(adjList, 3, 2); insert(adjList, 3, 4); insert(adjList, 4, 0); insert(adjList, 4, 1); insert(adjList, 4, 3); // Display adjacency list System.out.print("Adjacency List: \n"); printList(adjList, V); // Function call which returns // adjacency matrix after conversion int[][] adjMatrix = convert(adjList, V); // Display adjacency matrix System.out.print("Adjacency Matrix: \n"); printMatrix(adjMatrix, V); } } // This code is contributed by amal kumar choubey
Python3
# Python3 program to implement # the above approach # Function to insert vertices # to adjacency list def insert(adj, u, v): # Insert a vertex v to vertex u adj[u].append(v) return # Function to display adjacency list def printList(adj, V): for i in range(V): print(i, end = '') for j in adj[i]: print(' --> ' + str(j), end = '') print() print() # Function to convert adjacency # list to adjacency matrix def convert(adj, V): # Initialize a matrix matrix = [[0 for j in range(V)] for i in range(V)] for i in range(V): for j in adj[i]: matrix[i][j] = 1 return matrix # Function to display adjacency matrix def printMatrix(adj, V): for i in range(V): for j in range(V): print(adj[i][j], end = ' ') print() print() # Driver code if __name__=='__main__': V = 5 adjList = [[] for i in range(V)] # Inserting edges insert(adjList, 0, 1) insert(adjList, 0, 4) insert(adjList, 1, 0) insert(adjList, 1, 2) insert(adjList, 1, 3) insert(adjList, 1, 4) insert(adjList, 2, 1) insert(adjList, 2, 3) insert(adjList, 3, 1) insert(adjList, 3, 2) insert(adjList, 3, 4) insert(adjList, 4, 0) insert(adjList, 4, 1) insert(adjList, 4, 3) # Display adjacency list print("Adjacency List: ") printList(adjList, V) # Function call which returns # adjacency matrix after conversion adjMatrix = convert(adjList, V) # Display adjacency matrix print("Adjacency Matrix: ") printMatrix(adjMatrix, V) # This code is contributed by rutvik_56
C#
// C# program to implement // the above approach using System; using System.Collections.Generic; class GFG{ // Function to insert vertices to adjacency list static void insert(List<int> []adj, int u, int v) { // Insert a vertex v to vertex u adj[u].Add(v); return; } // Function to display adjacency list static void printList(List<int> []adj, int V) { for(int i = 0; i < V; i++) { Console.Write(i); foreach(int j in adj[i]) Console.Write(" --> " + j); Console.WriteLine(); } Console.WriteLine(); } // Function to convert adjacency // list to adjacency matrix static int[,] convert(List<int> []adj, int V) { // Initialize a matrix int [,]matrix = new int[V, V]; for(int i = 0; i < V; i++) { foreach(int j in adj[i]) matrix[i, j] = 1; } return matrix; } // Function to display adjacency matrix static void printMatrix(int[,] adj, int V) { for(int i = 0; i < V; i++) { for(int j = 0; j < V; j++) { Console.Write(adj[i, j] + " "); } Console.WriteLine(); } Console.WriteLine(); } // Driver code public static void Main(String[] args) { int V = 5; List<int> []adjList = new List<int>[V]; for(int i = 0; i < adjList.Length; i++) adjList[i] = new List<int>(); // Inserting edges insert(adjList, 0, 1); insert(adjList, 0, 4); insert(adjList, 1, 0); insert(adjList, 1, 2); insert(adjList, 1, 3); insert(adjList, 1, 4); insert(adjList, 2, 1); insert(adjList, 2, 3); insert(adjList, 3, 1); insert(adjList, 3, 2); insert(adjList, 3, 4); insert(adjList, 4, 0); insert(adjList, 4, 1); insert(adjList, 4, 3); // Display adjacency list Console.Write("Adjacency List: \n"); printList(adjList, V); // Function call which returns // adjacency matrix after conversion int[,] adjMatrix = convert(adjList, V); // Display adjacency matrix Console.Write("Adjacency Matrix: \n"); printMatrix(adjMatrix, V); } } // This code is contributed by amal kumar choubey
Javascript
<script> // Javascript program to implement // the above approach // Function to insert vertices to adjacency list function insert(adj, u, v) { // Insert a vertex v to vertex u adj[u].push(v); return; } // Function to display adjacency list function printList(adj, V) { for(var i = 0; i < V; i++) { document.write(i); for(var j of adj[i]) document.write(" --> " + j); document.write("<br>"); } document.write("<br>"); } // Function to convert adjacency // list to adjacency matrix function convert(adj, V) { // Initialize a matrix var matrix = Array.from(Array(V), ()=>Array(V).fill(0)); for (var i = 0; i < V; i++) { for (var j of adj[i]) matrix[i][j] = 1; } return matrix; } // Function to display adjacency matrix function printMatrix(adj, V) { for(var i = 0; i < V; i++) { for(var j = 0; j < V; j++) { document.write(adj[i][j] + " "); } document.write("<br>"); } document.write("<br>"); } // Driver code var V = 5; var adjList = Array.from(Array(V), ()=>Array().fill(0)); // Inserting edges insert(adjList, 0, 1); insert(adjList, 0, 4); insert(adjList, 1, 0); insert(adjList, 1, 2); insert(adjList, 1, 3); insert(adjList, 1, 4); insert(adjList, 2, 1); insert(adjList, 2, 3); insert(adjList, 3, 1); insert(adjList, 3, 2); insert(adjList, 3, 4); insert(adjList, 4, 0); insert(adjList, 4, 1); insert(adjList, 4, 3); // Display adjacency list document.write("Adjacency List: <br>"); printList(adjList, V); // Function call which returns // adjacency matrix after conversion var adjMatrix = convert(adjList, V); // Display adjacency matrix document.write("Adjacency Matrix: <br>"); printMatrix(adjMatrix, V); </script>
Adjacency List: 0 --> 1 --> 4 1 --> 0 --> 2 --> 3 --> 4 2 --> 1 --> 3 3 --> 1 --> 2 --> 4 4 --> 0 --> 1 --> 3 Adjacency Matrix: 0 1 0 0 1 1 0 1 1 1 0 1 0 1 0 0 1 1 0 1 1 1 0 1 0
Complejidad de Tiempo: O(N*M)
Espacio Auxiliar: O(N 2 )
Publicación traducida automáticamente
Artículo escrito por shivamtripathi91 y traducido por Barcelona Geeks. The original can be accessed here. Licence: CCBY-SA