C++ permite a los usuarios utilizar el concepto de polimorfismo en tiempo de ejecución utilizando funciones virtuales para cualquier tipo de herencia .
A continuación se muestra cómo implementar el polimorfismo en tiempo de ejecución en todos los tipos de herencia:
- Herencia Única:
// C++ program to demonstrate Run Time
// Polymorphism in Single Inheritance
#include <iostream>
using
namespace
std;
// Base Class
class
Base {
public
:
// Virtual function
virtual
void
funct1()
{
cout <<
"Base::funct1() is called\n"
;
}
// Virtual function
virtual
void
funct2(
int
x)
{
cout <<
"Base's Val of x:"
<< x << endl;
}
// Non-Virtual Function
void
funct3()
{
cout <<
"Base is the Parent class!"
<< endl;
}
};
// Derived Class or Sub Class
class
Derived :
public
Base {
private
:
// Virtual Functions
// can also be Private!
void
funct1()
{
cout <<
"Derived::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Derived Class's Val of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"It's the Derived class's"
<<
" funct3() called!"
<< endl;
}
};
int
main()
{
// Run-Time Polymorphism
// in Single Inheritance
Base* bptr =
new
Derived();
// virtual function
bptr->funct1();
// virtual function
bptr->funct2(12);
// Non-virtual function
bptr->funct3();
return
0;
}
Producción:Derived::funct1() is called Derived Class's Val of x:12 Base is the Parent class!
- Herencia múltiple:
#include <iostream>
using
namespace
std;
// Parent to Derived class
class
Base1 {
public
:
// Non-Virtual function
void
funct1()
{
cout <<
"Base1::funct1() is called\n"
;
}
// Virtual function
virtual
void
funct2(
int
x)
{
cout <<
"Base1's Val of x:"
<< x << endl;
}
// Non-Virtual Function
void
funct3()
{
cout <<
"Base1 is the Parent class!"
<< endl;
}
};
// Second Parent to Derived class
class
Base2 {
public
:
void
funct1()
{
cout <<
"Base2::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Base2's Val of x:"
<< x << endl;
}
// Only Virtual Function
// in Base2 Parent class
virtual
void
funct3()
{
cout <<
"Base2 is Also a Parent class!"
<< endl;
}
};
// Derived Class of Base1 and Base2
class
Derived :
public
Base1,
public
Base2 {
private
:
void
funct1()
{
cout <<
"Derived::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Derived Class's Val of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"Derived::funct3() is called "
<<
"and not Base2::funct3() due"
<<
" to RTP"
<< endl;
}
};
int
main()
{
Derived d;
// Run-Time Polymorphism
// in Multiple Inheritance
Base1* b1ptr = &d;
// Compile-Time Binding,
// Hence Base1::funct1() will be called!
b1ptr->funct1();
// virtual function of Base1
// RunTime PolyMorphism
b1ptr->funct2(10);
// Now Parent Class Base2
// is also pointed to object 'd'
// of Derived (to demonstrate RTP)
Base2* b2ptr = &d;
// virtual function of Base2
// RunTime PolyMorphism
b2ptr->funct3();
return
0;
}
Producción:Base1::funct1() is called Derived Class's Val of x:10 Derived::funct3() is called and not Base2::funct3() due to RTP
Nota: Aquí, tanto el puntero Base1 como el puntero Base2 pueden apuntar al mismo objeto de clase derivada ‘d’, pero en realidad el compilador selecciona diferentes funciones virtuales durante el tiempo de ejecución debido al uso de diferentes punteros de clase base.
- Herencia multinivel:
// C++ Program to illustrate Run-Time
// Polymorphism in multi-level inheritance
#include <iostream>
using
namespace
std;
// Parent Class
class
Base1 {
public
:
// Virtual function
virtual
void
funct1()
{
cout <<
"Base1::funct1() is called\n"
;
}
// Virtual function
virtual
void
funct2(
int
x)
{
cout <<
"Base1's Val of x:"
<< x << endl;
}
// Non-Virtual Function
void
funct3()
{
cout <<
"Base1 is the Parent class!"
<< endl;
}
};
// Derived Class of Base1
// but Parent to Base3
class
Base2 :
public
Base1 {
// Virtual Functions can be Private!
private
:
void
funct1()
{
cout <<
"Base2::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Base2's Val of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"Base2 is the first "
<<
"Derived class!"
<< endl;
}
};
// Derived Class of Base2
// but Parent to Derived
class
Base3 :
public
Base2 {
private
:
void
funct1()
{
cout <<
"Base3::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Base3's Val of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"Class Base3 is second "
<<
"Derived class!"
<< endl;
}
};
// 3 Levels of Multi-Level Inheritance
// and final Child Class
class
Derived :
public
Base3 {
private
:
void
funct1()
{
cout <<
"Derived::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Derived Class's Val of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"Class Derived is Final"
<<
" Child class!"
<< endl;
}
};
int
main()
{
// Run-Time Polymorphism
// in multi-level Inheritance
Base1* b1ptr =
new
Derived;
b1ptr->funct1();
b1ptr->funct2(30);
// Compile-Time Binding
b1ptr->funct3();
return
0;
}
Producción:Derived::funct1() is called Derived Class's Val of x:30 Base1 is the Parent class!
Explicación: en el ejemplo anterior, la clase derivada es la clase secundaria final que hereda de Base3, que hereda de Base2, que finalmente hereda de Base1 (Clase principal a Base2). Pero si ve que el polimorfismo en tiempo de ejecución funciona incluso cuando intenta usar funciones virtuales en la clase Base1 y apunta su puntero a la clase derivada (que es el gran nieto de Base1). Por lo tanto, incluso aquí el polimorfismo en tiempo de ejecución funciona de acuerdo con las reglas estándar.
- Herencia jerárquica:
// C++ Program to illustrate Run-Time
// Polymorphism in Hierarchical inheritance
#include <iostream>
using
namespace
std;
class
Base1 {
public
:
// Virtual function of Parent Class
virtual
void
funct1()
{
cout <<
"Base1::funct1() is called\n"
;
}
virtual
void
funct2(
int
x)
{
cout <<
"Base1's Val of x:"
<< x << endl;
}
// Non-Virtual Function
void
funct3()
{
cout <<
"Base1 is the Parent class!"
<< endl;
}
};
class
Base2 :
public
Base1 {
private
:
void
funct1()
{
cout <<
"Base2::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Base2's Val of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"Base2 is the first"
<<
" Derived class!"
<< endl;
}
};
class
Base3 :
public
Base1 {
private
:
void
funct1()
{
cout <<
"Base3::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Base3's Val of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"Class Base3 is second"
<<
" Derived class!"
<< endl;
}
};
// Grand-Child_1 of Base1 class
class
Derived1 :
public
Base3 {
private
:
void
funct1()
{
cout <<
"Derived1::funct1() is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Derived1 Class's Val of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"Class Derived1 is Good!!"
<< endl;
}
};
// Grand-Child_2 of Base1 class
class
Derived2 :
public
Base3 {
private
:
void
funct1()
{
cout <<
"Derived2::funct1()"
<<
" is called\n"
;
}
void
funct2(
int
x)
{
cout <<
"Derived2 Class's Val "
<<
"of x:"
<< x << endl;
}
void
funct3()
{
cout <<
"Class Derived2 is Good!!"
<< endl;
}
};
// Run-Time Polymorphism
// in Hierarchical Inheritance
int
main()
{
// Base1 class's(Parent class's)
// pointer points to Derived1 class
Base1* b1ptr =
new
Derived1();
// Run-Time Polymorphism
b1ptr->funct1();
Derived2 d2;
// Now the Base1 class pointer
// points to d2 object(Derived2 class)
b1ptr = &d2;
// Run-Time Polymorphism
b1ptr->funct2(30);
// Compile-Time Binding
b1ptr->funct3();
return
0;
}
Producción:Derived1::funct1() is called Derived2 Class's Val of x:30 Base1 is the Parent class!
Explicación: Aquí, el padre es Base1 y sus nietos son clase Derivada1 y clase Derivada2. Incluso en este caso, cuando el puntero de la clase Base1 apunta al objeto Derived1 o al objeto Derived2, debido a las funciones virtuales (‘VPTR’ y ‘VTABLE’), podemos aplicar aquí el polimorfismo en tiempo de ejecución.