Programa para mostrar la Anomalía de Belady

Requisito previo: Anomalía de 
Belady La Anomalía de Belady se produce cuando el número de errores de página aumenta incluso después de aumentar el número de fotogramas. 
En este artículo, demostramos la anomalía de Belady usando el algoritmo de reemplazo de página FIFO.
Ejemplos: 
 

Reference array is: 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5 
Output :
When number of frames is 3, page fault : 9
When number of frames is 4, page fault : 10

Reference array is: 0, 1, 5, 3, 0, 1, 4, 0, 1, 5, 3, 4
Output :
When number of frames is 3, page fault : 9
When number of frames is 4, page fault : 10 

Implementación: 
el algoritmo de reemplazo de página FIFO se utiliza para mostrar la anomalía de Belady. En primer lugar, se utiliza una array de tamaño igual al número de marcos, esta array simula los marcos de la página, las operaciones en esta array se realizan de forma circular. Se usa una variable de conteo para calcular la falla de página, esta variable se incrementa cada vez que se inserta/reescribe un elemento en la array de marcos de página.
En este código: 
se prueban dos tamaños de marco 3 y 4 respectivamente, con un aumento en el número de marcos, las fallas de página deberían haber disminuido, pero se observa una anomalía ya que 3 marcos dan como resultado 9 fallas de página, mientras que 4 marcos dan como resultado 10 fallas de página. Esta es la anomalía de Belady, se observa en casos especiales de array de referencia y tamaño de marco.
 

C++

#include <bits/stdc++.h>
 
using namespace std;
 
void pageFault(int frame_size, int* ref, int len)
{
    // To dynamically allocate an array,
    // it represents the page frames.
    int* arr = new int[frame_size];
 
    // To initialize the array
    for (int i = 0; i < frame_size; i++) {
        arr[i] = -1;
    }
 
    // To count page faults
    int cnt = 0;
    int start = 0;
    int flag;
    int elm;
 
    for (int i = 0; i < len; i++) {
        elm = ref[i];
        // Linear search to find if the page exists
        flag = 0;
        for (int j = 0; j < frame_size; j++) {
            if (elm == arr[j]) {
                flag = 1;
                break;
            }
        }
        // If the page doesn't exist it is inserted,
        // count is incremented
        if (flag == 0) {
            if (start < frame_size) {
                arr[start] = elm;
                start++;
            }
            else if (start == frame_size) {
                arr[0] = elm;
                start = 1;
            }
            cnt++;
        }
    }
    cout << "When the number of frames are: " << frame_size << ", ";
    cout << "the number of page faults is : " << cnt << endl;
}
 
int main()
{
    // Reference array
    int ref[] = { 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5 };
    int len = sizeof(ref) / sizeof(ref[0]);
    // The frame size
    int frame_size = 3;
 
    pageFault(frame_size, ref, len);
 
    // Increase value of frame size
    frame_size = 4;
 
    // The page fault increases
    // even after increasing the
    // the number of frames.
    // This is Belady's Anomaly
    pageFault(frame_size, ref, len);
}

Java

// Java Implementation of the above approach
class GFG
{
static void pageFault(int frame_size,
                      int []ref, int len)
{
    // To dynamically allocate an array,
    // it represents the page frames.
    int []arr = new int[frame_size];
 
    // To initialize the array
    for (int i = 0; i < frame_size; i++)
    {
        arr[i] = -1;
    }
 
    // To count page faults
    int cnt = 0;
    int start = 0;
    int flag;
    int elm;
 
    for (int i = 0; i < len; i++)
    {
        elm = ref[i];
         
        // Linear search to find
        // if the page exists
        flag = 0;
        for (int j = 0; j < frame_size; j++)
        {
            if (elm == arr[j])
            {
                flag = 1;
                break;
            }
        }
         
        // If the page doesn't exist it is inserted,
        // count is incremented
        if (flag == 0)
        {
            if (start < frame_size)
            {
                arr[start] = elm;
                start++;
            }
            else if (start == frame_size)
            {
                arr[0] = elm;
                start = 1;
            }
            cnt++;
        }
    }
    System.out.print("When the number of frames are: " +
                                     frame_size + ", ");
    System.out.println("the number of page faults is : " + cnt);
}
 
// Driver Code
public static void main (String[] args)
{
    // Reference array
    int ref[] = { 1, 2, 3, 4, 1, 2,
                  5, 1, 2, 3, 4, 5 };
     
    int len = ref.length;
     
    // The frame size
    int frame_size = 3;
 
    pageFault(frame_size, ref, len);
 
    // Increase value of frame size
    frame_size = 4;
 
    // The page fault increases
    // even after increasing the
    // the number of frames.
    // This is Belady's Anomaly
    pageFault(frame_size, ref, len);
}
}
 
// This code is contributed by AnkitRai01

Python3

# Python3 Implementation of the above approach
def pageFault(frame_size, ref, len):
     
    # To dynamically allocate an array,
    # it represents the page frames.
    arr = [0] * frame_size;
 
    # To initialize the array
    for i in range(frame_size):
        arr[i] = -1;
 
    # To count page faults
    cnt = 0;
    start = 0;
 
    for i in range(len):
        elm = ref[i];
         
        # Linear search to find if the page exists
        flag = 0;
        for j in range(frame_size):
            if (elm == arr[j]):
                flag = 1;
                break;
                 
        # If the page doesn't exist it is inserted,
        # count is incremented
        if (flag == 0):
            if (start < frame_size):
                arr[start] = elm;
                start += 1;
            elif (start == frame_size):
                arr[0] = elm;
                start = 1;
            cnt += 1;
 
    print("When the number of frames are: ",
                    frame_size, end = ", ");
    print("the number of page faults is : ", cnt);
 
# Driver Code
 
# Reference array
ref = [1, 2, 3, 4, 1, 2,
       5, 1, 2, 3, 4, 5 ];
len = len(ref);
 
# The frame size
frame_size = 3;
 
pageFault(frame_size, ref, len);
 
# Increase value of frame size
frame_size = 4;
 
# The page fault increases
# even after increasing the
# the number of frames.
# This is Belady's Anomaly
pageFault(frame_size, ref, len);
 
# This code is contributed by 29AjayKumar

C#

// C# Implementation of the above approach
using System;
 
class GFG
{
static void pageFault(int frame_size,
                      int []refer, int len)
{
    // To dynamically allocate an array,
    // it represents the page frames.
    int []arr = new int[frame_size];
 
    // To initialize the array
    for (int i = 0; i < frame_size; i++)
    {
        arr[i] = -1;
    }
 
    // To count page faults
    int cnt = 0;
    int start = 0;
    int flag;
    int elm;
 
    for (int i = 0; i < len; i++)
    {
        elm = refer[i];
         
        // Linear search to find
        // if the page exists
        flag = 0;
        for (int j = 0; j < frame_size; j++)
        {
            if (elm == arr[j])
            {
                flag = 1;
                break;
            }
        }
         
        // If the page doesn't exist it is inserted,
        // count is incremented
        if (flag == 0)
        {
            if (start < frame_size)
            {
                arr[start] = elm;
                start++;
            }
            else if (start == frame_size)
            {
                arr[0] = elm;
                start = 1;
            }
            cnt++;
        }
    }
    Console.Write("When the number of frames are: " +
                                  frame_size + ", ");
    Console.WriteLine("the number of page " +
                       "faults is : " + cnt);
}
 
// Driver Code
public static void Main()
{
    // Reference array
    int []refer = { 1, 2, 3, 4, 1, 2,
                    5, 1, 2, 3, 4, 5 };
     
    int len = refer.Length;
     
    // The frame size
    int frame_size = 3;
 
    pageFault(frame_size, refer, len);
 
    // Increase value of frame size
    frame_size = 4;
 
    // The page fault increases
    // even after increasing the
    // the number of frames.
    // This is Belady's Anomaly
    pageFault(frame_size, refer, len);
}
}
 
// This code is contributed by kanugargng

Javascript

<script>
 
    // JavaScript Implementation of the above approach
     
    function pageFault(frame_size, refer, len)
    {
        // To dynamically allocate an array,
        // it represents the page frames.
        let arr = new Array(frame_size);
 
        // To initialize the array
        for (let i = 0; i < frame_size; i++)
        {
            arr[i] = -1;
        }
 
        // To count page faults
        let cnt = 0;
        let start = 0;
        let flag;
        let elm;
 
        for (let i = 0; i < len; i++)
        {
            elm = refer[i];
 
            // Linear search to find
            // if the page exists
            flag = 0;
            for (let j = 0; j < frame_size; j++)
            {
                if (elm == arr[j])
                {
                    flag = 1;
                    break;
                }
            }
 
            // If the page doesn't exist it is inserted,
            // count is incremented
            if (flag == 0)
            {
                if (start < frame_size)
                {
                    arr[start] = elm;
                    start++;
                }
                else if (start == frame_size)
                {
                    arr[0] = elm;
                    start = 1;
                }
                cnt++;
            }
        }
        document.write("When the number of frames are: " +
                                      frame_size + ", ");
        document.write("the number of page " +
                           "faults is : " + cnt + "</br>");
    }
     
    // Reference array
    let refer = [ 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5 ];
       
    let len = refer.length;
       
    // The frame size
    let frame_size = 3;
   
    pageFault(frame_size, refer, len);
   
    // Increase value of frame size
    frame_size = 4;
   
    // The page fault increases
    // even after increasing the
    // the number of frames.
    // This is Belady's Anomaly
    pageFault(frame_size, refer, len);
 
</script>
Producción: 

When the number of frames are: 3, the number of page faults is : 9
When the number of frames are: 4, the number of page faults is : 10

 

Publicación traducida automáticamente

Artículo escrito por DeveshRattan y traducido por Barcelona Geeks. The original can be accessed here. Licence: CCBY-SA

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