Python: interfaz gráfica de usuario del traductor de código Morse con Tkinter

Requisitos previos: Introducción a tkinter | Traductor de código Morse

Python ofrece múltiples opciones para desarrollar una GUI (interfaz gráfica de usuario). De todos los métodos GUI, Tkinter es el método más utilizado. Python con Tkinter genera la forma más rápida y sencilla de crear aplicaciones GUI. En este artículo, aprenderemos cómo crear una aplicación traductora de código Morse usando Tkinter.
 

Para crear un tkinter:
 

  • Importando el módulo – tkinter
  • Crear la ventana principal (contenedor)
  • Agregue cualquier cantidad de widgets a la ventana principal.
  • Aplique el evento Trigger en los widgets.

A continuación se muestra el aspecto de la GUI:

Vamos a crear una aplicación de traductor de código Morse basada en GUI que pueda convertir el código Morse en código en inglés y viceversa.
 

A continuación se muestra la implementación: 
 

Python3

# import all functions from the tkinter 
from tkinter import *
 
# import messagebox class from tkinter
from tkinter import messagebox
 
# Create a GUI window
root = Tk()
 
# create a global variables 
variable1 = StringVar(root)
variable2 = StringVar(root)
   
# initialise the variables
variable1.set("lang-code")
variable2.set("lang-code")
   
'''
VARIABLE KEY
'cipher' -> 'stores the morse translated form of the english string'
'decipher' -> 'stores the english translated form of the morse string'
'citext' -> 'stores morse code of a single character'
'i' -> 'keeps count of the spaces between morse characters'
'message' -> 'stores the string to be encoded or decoded'
'''
   
# Dictionary representing the morse code chart
MORSE_CODE_DICT = { 'A':'.-', 'B':'-...',
                    'C':'-.-.', 'D':'-..', 'E':'.',
                    'F':'..-.', 'G':'--.', 'H':'....',
                    'I':'..', 'J':'.---', 'K':'-.-',
                    'L':'.-..', 'M':'--', 'N':'-.',
                    'O':'---', 'P':'.--.', 'Q':'--.-',
                    'R':'.-.', 'S':'...', 'T':'-',
                    'U':'..-', 'V':'...-', 'W':'.--',
                    'X':'-..-', 'Y':'-.--', 'Z':'--..',
                    '1':'.----', '2':'..---', '3':'...--',
                    '4':'....-', '5':'.....', '6':'-....',
                    '7':'--...', '8':'---..', '9':'----.',
                    '0':'-----', ', ':'--..--', '.':'.-.-.-',
                    '?':'..--..', '/':'-..-.', '-':'-....-',
                    '(':'-.--.', ')':'-.--.-'}
 
# Function to clear both the text areas
def clearAll() :
    # whole content of text area  is deleted
    language1_field.delete(1.0, END)
    language2_field.delete(1.0, END)
 
# Function to perform conversion from one
# language to another
def convert() :
 
    # get a whole input content from text box
    # ignoring \n from the text box content
    message = language1_field.get("1.0", "end")[:-1]
 
    # get the content from variable1 and 2, check their values
    if variable1.get() == variable2.get() :
         
        # show the error message
        messagebox.showerror("Can't Be same Language")
        return
 
    elif variable1.get() == "Eng" and variable2.get() == "Morse" :
 
        # function call
        rslt = encrypt(message)
 
    elif variable1.get() == "Morse" and variable2.get() == "Eng" :
 
        # function call
        rslt = decrypt(message)
 
    else :
         
        # show the error message
        messagebox.showerror("please choose valid language code..")
        return
     
    # insert content into text area
    # from rslt variable
    language2_field.insert('end -1 chars', rslt)
     
         
# Function to encrypt the string
# according to the morse code chart
def encrypt(message):
    cipher = ''
    for letter in message:
        if letter != ' ':
   
            # Looks up the dictionary and adds the
            # corresponding morse code
            # along with a space to separate
            # morse codes for different characters
            cipher += MORSE_CODE_DICT[letter] + ' '
        else:
            # 1 space indicates different characters
            # and 2 indicates different words
            cipher += ' '
   
    return cipher
   
# Function to decrypt the string
# from morse to english
def decrypt(message):
   
    # extra space added at the end to access the
    # last morse code
    message += ' '
   
    decipher = ''
    citext = ''
    for letter in message:
   
        # checks for space
        if (letter != ' '):
   
            # counter to keep track of space
            i = 0
   
            # storing morse code of a single character
            citext += letter
   
        # in case of space
        else:
            # if i = 1 that indicates a new character
            i += 1
   
            # if i = 2 that indicates a new word
            if i == 2 :
   
                 # adding space to separate words
                decipher += ' '
            else:
   
                # accessing the keys using their values
                # (reverse of encryption)
                decipher += list(MORSE_CODE_DICT.keys())[
                             list(MORSE_CODE_DICT .values()).index(citext)]
                citext = ''
   
    return decipher
 
 
# Driver code
if __name__ == "__main__" :
     
    # Set the background colour of GUI window 
    root.configure(background = 'light green') 
     
    # Set the configuration of GUI window (WidthxHeight)
    root.geometry("400x350") 
 
    # set the name of tkinter GUI window 
    root.title("Translator")
     
    # Create Welcome to Morse Code Translator label 
    headlabel = Label(root, text = 'Welcome to Morse Code Translator', 
                              fg = 'black', bg = "red") 
   
    # Create a "One Language " label 
    label1 = Label(root, text = "One Language ",
                 fg = 'black', bg = 'dark green')
       
    # Create a "From Language " label 
    label2 = Label(root, text = "From Language", 
                   fg = 'black', bg = 'dark green') 
     
    # Create a "To Language " label 
    label3 = Label(root, text = "To Language ", 
                   fg = 'black', bg = 'dark green')
   
    # Create a "Converted Language " label 
    label4 = Label(root, text = "Converted Language ", 
                   fg = 'black', bg = 'dark green')
   
    # grid method is used for placing 
    # the widgets at respective positions 
    # in table like structure .  
    headlabel.grid(row = 0, column = 1) 
    label1.grid(row = 1, column = 0) 
    label2.grid(row = 2, column = 0)
    label3.grid(row = 3, column = 0)
    label4.grid(row = 5, column = 0)
       
    # Create a text area box 
    # for filling or typing the information. 
    language1_field = Text(root, height = 5, width = 25,
                                     font = "lucida 13")
    language2_field = Text(root, height = 5, width = 25,
                                     font = "lucida 13")
        
    # padx keyword argument used to set padding along x-axis . 
    language1_field.grid(row = 1, column = 1, padx = 10) 
    language2_field.grid(row = 5, column = 1, padx = 10)
   
    # list of language codes
    languageCode_list = ["Eng", "Morse"]
   
    # create a drop down menu using OptionMenu function
    # which takes window name, variable and choices as
    # an argument. use * before the name of the list,
    # to unpack the values
    FromLanguage_option = OptionMenu(root, variable1, *languageCode_list)
    ToLanguage_option = OptionMenu(root, variable2, *languageCode_list)
       
    FromLanguage_option.grid(row = 2, column = 1, ipadx = 10)
    ToLanguage_option.grid(row = 3, column = 1, ipadx = 10)
       
    # Create a Convert Button and attached 
    # with convert function 
    button1 = Button(root, text = "Convert", bg = "red", fg = "black",
                                command = convert)
       
    button1.grid(row = 4, column = 1)
   
    # Create a Clear Button and attached 
    # with clearAll function 
    button2 = Button(root, text = "Clear", bg = "red", 
                     fg = "black", command = clearAll)
     
    button2.grid(row = 6, column = 1)
     
    # Start the GUI 
    root.mainloop() 

Producción : 

Publicación traducida automáticamente

Artículo escrito por ankthon y traducido por Barcelona Geeks. The original can be accessed here. Licence: CCBY-SA

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