El cerebro humano puede procesar fácilmente imágenes en lugar de códigos largos para comprender los algoritmos. En este artículo, se ha implementado un programa que visualiza el Algoritmo de ordenación por fusión .
La GUI (interfaz gráfica de usuario) se implementa utilizando el paquete pygame en python.
Acercarse:
Ejemplos:
Entrada:
presione la tecla «Enter» para realizar la visualización.
Presione la tecla «r» para generar una nueva array.
Salida:
Inicial:
A continuación se muestra el programa para visualizar el algoritmo Merge Sort :
# Python implementation for visualizing merge sort. import pygame import random pygame.font.init() # Total window screen = pygame.display.set_mode((900, 650)) # Title and Icon pygame.display.set_caption("SORTING VISUALISER") # Place any custom png file in same folder as the source code # and mention it below and uncomment below two lines. # img = pygame.image.load # ('E:/Projects / Sorting Visualiser / sorticon.png') # pygame.display.set_icon(img) # Boolean variable to run the program in while loop run = True # Window size width = 900 length = 600 array =[0]*151 arr_clr =[(0, 204, 102)]*151 clr_ind = 0 clr =[(0, 204, 102), (255, 0, 0), (0, 0, 153), (255, 102, 0)] fnt = pygame.font.SysFont("comicsans", 30) fnt1 = pygame.font.SysFont("comicsans", 20) # Generate new Array def generate_arr(): for i in range(1, 151): arr_clr[i]= clr[0] array[i]= random.randrange(1, 100) generate_arr() def refill(): screen.fill((255, 255, 255)) draw() pygame.display.update() pygame.time.delay(20) # Sorting Algo:Merge sort def mergesort(array, l, r): mid =(l + r)//2 if l<r: mergesort(array, l, mid) mergesort(array, mid + 1, r) merge(array, l, mid, mid + 1, r) def merge(array, x1, y1, x2, y2): i = x1 j = x2 temp =[] pygame.event.pump() while i<= y1 and j<= y2: arr_clr[i]= clr[1] arr_clr[j]= clr[1] refill() arr_clr[i]= clr[0] arr_clr[j]= clr[0] if array[i]<array[j]: temp.append(array[i]) i+= 1 else: temp.append(array[j]) j+= 1 while i<= y1: arr_clr[i]= clr[1] refill() arr_clr[i]= clr[0] temp.append(array[i]) i+= 1 while j<= y2: arr_clr[j]= clr[1] refill() arr_clr[j]= clr[0] temp.append(array[j]) j+= 1 j = 0 for i in range(x1, y2 + 1): pygame.event.pump() array[i]= temp[j] j+= 1 arr_clr[i]= clr[2] refill() if y2-x1 == len(array)-2: arr_clr[i]= clr[3] else: arr_clr[i]= clr[0] # Draw the array values def draw(): # Text should be rendered txt = fnt.render("PRESS"\ " 'ENTER' TO PERFORM SORTING.", 1, (0, 0, 0)) # Position where text is placed screen.blit(txt, (20, 20)) txt1 = fnt.render("PRESS 'R' FOR NEW ARRAY.", 1, (0, 0, 0)) screen.blit(txt1, (20, 40)) txt2 = fnt1.render("ALGORITHM USED: "\ "MERGE SORT", 1, (0, 0, 0)) screen.blit(txt2, (600, 60)) element_width =(width-150)//150 boundry_arr = 900 / 150 boundry_grp = 550 / 100 pygame.draw.line(screen, (0, 0, 0), (0, 95), (900, 95), 6) for i in range(1, 100): pygame.draw.line(screen, (224, 224, 224), (0, boundry_grp * i + 100), (900, boundry_grp * i + 100), 1) # Drawing the array values as lines for i in range(1, 151): pygame.draw.line(screen, arr_clr[i],\ (boundry_arr * i-3, 100),\ (boundry_arr * i-3, array[i]*boundry_grp + 100),\ element_width) # Infinite loop to keep the window open while run: # background screen.fill((255, 255, 255)) # Event handler stores all event for event in pygame.event.get(): # If we click Close button in window if event.type == pygame.QUIT: run = False if event.type == pygame.KEYDOWN: if event.key == pygame.K_r: generate_arr() if event.key == pygame.K_RETURN: mergesort(array, 1, len(array)-1) draw() pygame.display.update() pygame.quit()
Producción: